Engineer

ABOUT
The Engineer is a defensive mid-game tower that places turrets randomly down in its range that extends outward in their own ranges like branches.

The Engineer appears like a working-class construction worker that slowly gets more gear that would help it construct as it upgrades, which is all thrown away when it goes to level 7A and 7B where all special additives are colored Red(7A) or White(7B).

The Engineer is similar to those towers in games that spawn troops on the track that stop the enemy, no that's Demolitions Expert. The engineer is a mini-player that spawns turrets that deal damage. That makes the Engineer a normal damaging tower right except that its damage is split between several parts right? Well, that'd be correct if it was located on a curve close to the track in its earlier stages because of turrets randomly spawning, meaning turrets won't be at the best range to deal their damage. Of course, they'll do damage to the enemies, but the turrets could always be a little closer giving the Engineer as much anxiety as forgetting what answers you put on your exam after turning it in, also meaning you should place any other offensive tower for the best consistent damage. However, this isn't to say the idea of this tower is garbage. If the Engineer reaches max turrets, it can replace a turret closer to the beginning of the track farther down when it replaces it. 7B is also better in every way, as it doesn't matter how fast you can put turrets down the moment the Engineer hits the max amount of turrets, plus obligatory Camo Vision and Armor Piercing You got to love rng.

TRIVIA

 * This tower is the only tower that spawns towers similar to the player, likely due to creativity running dry.

HISTORY

 * [2/21/20] Testing Notice
 * Engineer Testing begins


 * [2/28/20] v1.8.0
 * Engineer Released
 * [4/20/20] v1.8.1
 * Engineer Buffed