Jar Guard

ABOUT
The Jar Guard is a mysterious being that increases in damage as it fights or shoots. It begins as a low damage, low range, starter tower, and features 4 forms: Standard/Normal, Superior, Holy, and Mystic

TRIVIA

 * Jar Guards, Void Stunners, Void Hunters and Void Pistolmen are currently the only tower without stats in the description.
 * It is modeled after a character unshown in Entry Point named Sparrow, the helicopter getaway pilot.
 * The Holy Guard takes a minimum of ~16 minutes to reach full power.